Tuesday 28 April 2015

Big guy mask change and scenery style

I've changed the big guy's mask and finalized on a colour scheme for it. Instead of the mask being egg shaped I made it much more round as it fits on the head better. His eyes are now red in a dark shadow instead of seeing skin. The colour scheme now is a lot more dark and moody to bring out a more scary and evil theme to the character:

Original:

New and improved (side view included):

I also now have a set style on the scenery for the animation following the spiky cut out feel simple using the polygon tool from Photoshop. Here is the first scene where the small character jumps into the camera:

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