In the running scene the character actually must land on the floor because of the jump he does in the previous scene before he can start sprinting, which I have practiced with the stickman version:
Here I moved onto the next scene where we look through the small guy's eyes as he runs down the corridor of forest. Here is a practice some quickly drawn scenery:
I then did a test animation of the second component of the FPS scene which is the big character landing from top screen looking at the small guy:
No comments:
Post a Comment